Houdini 17 includes a wealth of new features, including a GPU-accelerated multisolver for cloth, hair, soft bodies and grains, a new white water solver, a material-based destruction framework, facial autorigs, fullbody IK, enhanced animation and modeling workflows, UV autoseaming, GLTF I/O, gamedev tools and much more.
On October 2, SideFX is hosting the Houdini 17 Launch event at Cirque Éloize in Montreal. The presentation will be recorded and we’ll publish it asap afterwards.
Houdini 17 Sneak Peek
Launch Presentation – Houdini 17 Banshee
Related Post: Houdini Customer Reel 2018